In addition to update 1's extensive global override functions, you can now preserve a scene's materials' original reflection, coat, sheen, and displacement. Easily tweak how much an individual light illuminates the environment fog around it. Improved control to speed up your lighting setup. Instance your lights based on any kind of particle system. More versatile ways of distributing lights in the scene. Just drag & drop onto surfaces for immediate use and adjust them as you’d like. More than 200 free, high-quality materials have been added to Chaos Cosmos. V-Ray 5’s extensive post-processing capabilities are bolstered with batch image processing and a new Sharpen/Blur layer for even more artistic control without leaving 3ds Max. Project V-Ray Decals onto surfaces at any angle without extra UVW work or disturbing any underlying materials for quickly making anything from Ind圜ars and container labels to cracks, stains, and scratches.
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